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The Stars Are Not Ready

Updates

Every patch, newest first. Get told when there's a new one.
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Get the updates.

Drop your email and we'll tell you when there's a new build. Just launch news for this one game, no spam. You'll get a confirm email first.

v0.1.7

Feedback, Any Time

We want to hear from you, so we made it easier.

  • Feedback, any time. There's now a Feedback button on the main menu and in the pause menu, so you can tell us what's working (and what isn't) whenever you like, not just at the end of a run. It genuinely shapes what comes next.

Good hunting, surfer.

v0.1.6

Easier to Learn, Just as Deadly

This update smooths out your first few minutes so the void stops fighting you before the real fight starts.

  • Clearer tutorial. It now spells out that your ship flies toward your cursor, so getting moving is obvious from the very first second.
  • Guidance arrows. Drift away from where you need to be and an arrow points you back, telling you exactly what you're heading for: the beacon, the crystals, or the enemy pack.
  • A friendlier first guardian. Your very first boss now shows you how to beat it (charge its glowing corners at speed, no overload needed) and eases up just a little so the lesson lands.

Quick to learn, fast to die. Good hunting, surfer.

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0.1.1 - 0.1.5 were early internal builds with no player-facing changes.

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